Ok, so now you’ve built a game executable that can run on any distribution, and you’ve created an installer to deliver your game. How do you test it? What are some of the pitfalls and issues to watch out for?
Full story »Ok, so now you’ve built a game executable that can run on any distribution, and you’ve created an installer to deliver your game. How do you test it? What are some of the pitfalls and issues to watch out for?
Full story »