It's common geek wisdom that standards-based websites, for instance, trounce Silverlight, Flash, or ActiveX. Cross-platform development is laudable and smart. No self-respecting geek enjoys dealing with closed-standard Word documents or Exchange servers. What kind of bizarro world is this where engineers are not only going crazy over Microsoft's latest proprietary API, but actively denouncing its open-standard competitor?
Read more »Why you should use OpenGL and not DirectX/Direct3D
Open Source Games Funding Survey
Can open source game development be funded? Fill in this survey and read the results later!
Read more »Free games, free software--it's all good
It seems that some video game companies are beginning to change their business model based on products for another based on services.
"Relating this idea to open source, I can see a time when SugarCRM, JasperSoft, OpenBravo, etc., offer to certify third-party, community add-ons for a fee."
Read more »Category: Business Tags:
Flightgear 1.0.0 Released
After more than 11 years of development, Flightgear 1.0 has arrived. It was one of the first major Free Software games and has become a flight simulator that rivals it's commercial counterparts. There is an astonishing level of detail to much of the game and yet it can still be played on a modest PC.
Read more »Category: End User Tags:
The Ultimate Resource List for the Game Hackers
This is a large resource list for a typical game and Free software developers would need like places to host their code, applications, places to promote their games/application, and more. I hope you like this article as much as I enjoy writing it. :)
Read more »Liberty Gaming: Making Money off Free Software Games?
This article discuss ways on how to make a living off writing Free games. It also talked about the problems of trying to balance ethical concerns and making enough money to qualify as decent.
Read more »




