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http://www.phoronix.com

Nine months ago the Khronos Group released the specification to OpenGL 3.0. OpenGL 3.0 brought version 1.30 of the GL Shading Language, the introduction of Vertex Array Objects, texture arrays, more flexible frame-buffer objects, and a number of other graphical features.

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Created by laloj 5 years 35 weeks ago – Made popular 5 years 35 weeks ago
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