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At Linux Game Publishing, much of their attention as of late has been focused upon their port of X3: Reunion, which is Egosoft's successor to the (already Linux ported) X2: The Threat. However, outside of this space adventure title that shipped for Windows in 2005, Linux Game Publishing has also been working on a few other game ports, among which is Bandits: Phoenix Rising.
Gregory Ray, lead organizer of LivingArcana.com announced today that he has hired the Brazilian programmer, Gutemberg Ribeiro, of “Conceptus” an open source game engine, to port his engine over to Apple’s iPhone platform. The port of the game engine will remain open source and will be available under LGPL license to allow true 3D game development on the iPhone.
Another tip from Free and Open Source gamer extraordinaire SlippJigg encouraged me to try out another action-packed First-person shooter (FPS) game called Warsow last weekend. So what exactly is this game and what makes it interesting?
An upcoming game, Postal III is slated to have Windows, Mac and Linux ports. This game is designed using the Valve Source Engine. This is probably one of the strongest points, how are they going to make a Mac and Linux port without OpenGL? Clearly something is afoot. ;)
Alien Arena 2007 is a free/open-source first-person shooter game based on source code released by id Software. Started by COR Entertainment in 2004, the game combines a 1950s-era sci-fi atmosphere with gameplay similar to the Quake, Doom, and Unreal Tournament series. Alien Arena is primarily an online multiplayer action game, although single player campaigns are also available against bots.
The "Podzilla" open source application suite was ported to a relatively inexpensive line of flash-based mp3 players. Originally developed by the iPod Linux project, the software now runs on SanDisk's $100-$150 Sansa e200 devices, reports Sebastian Duell, chief SansaLinux project developer.
When it comes to desktop publishing, a lot of people might think of big organizations producing newsletters, or your local boy scouts producing a fund raising flier. But the average person out there might not see where any kind of desktop publishing is really needed. Honestly, if you really look deeply, you might be surprised. There are a lot of great uses for desktop publishing.
When Microsoft's Windows XP went gold back in the fall of 2001, the platform was, practically speaking, the only desktop operating system game in town. But is this town now big enough for Windows and Linux?
Rarely do major game developers and publishers make a cross-platform game, and those that do rarely release the game for all platforms at the same time. Usually if there is a Linux or Mac version of a game, it won’t be released for weeks, months, or even years after the Windows version.